Software Creation Mantra

Do not seek to follow in the footsteps of the men of old, seek what they sought.

The KISS principle - Keep It Simple Stupid

  1. Make IT work
  2. Make IT beautiful
  3. Optimize (maybe...)

The same but put in another way...

Extract from On the Early History and Impact of Unix Tools to Build the Tools for a New Millenium:

  ...Each program was created to fulfill some simple capability and was
 called a tool. The programs were designed to be fun to use and to be
 helpful to programmers.  Among the principles guiding the toolbuilders
 were:

  1. Make each program do one thing well. To do a new job, build afresh rather than complicate old programs by adding new features.
  2. Expect the output of every program to become the input to another, as yet unknown, program. Don't clutter output with extraneous information. Avoid stringently columnar or binary input formats. Don't insist on interactive input.
  3. Design and build software, even operating systems, to be tried early, ideally within weeks. Don't hesitate to throw away the clumsy parts and rebuild them.
  4. Use tools in preference to unskilled help to lighten a program- ing task, even if you have to detour to build the tools and expect to throw some of them out after you've finished using them.